According to the Steam listing for the MCC you'll need an Xbox Live account; this is most likely so your profile is integrated into the Halo ecosystem that now exists on console. All the bells and whistles you expect to find on a modern PC title, those are the things we're going to deliver with Halo: "Master Chief Collection". The games will run at 60fps and support 4K.
Gamers will be able to get the PC collection through the Microsoft Store and on Steam. This is something that the community has practically begged for, and Microsoft and 343 Industries granting them their wish should be commended. Halo: Combat Evolved Anniversary, Halo 2: Anniversary, Halo 3, and Halo 4 are all included with a total of 45 campaign missions plus more than 100 multiplayer (including the original Halo Combat Evolved maps) and Spartan Ops maps. Excited to play all of the glorious Halo titles on PC?
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The first big announcement with this is that Halo: Reach will be entering the collection. Another great news that Jarrard announced today is that Halo: Reach, Bungie's latest Halo game released back in 2010 on the Xbox 360 will soon be added to Halo: MCC on Xbox One and PC. Furthermore, it was also revealed that each title in The Master Chief Collection will be rolling out one by one on PC rather than all at once to ensure that each game has been given enough care before release. He noted that "the path for taking a service like Game Pass and bringing it to PC is a natural pass". Reach's addition finally brings all Halo games in history to a single platform for the first time ever.
343 Industries says each game will evolve and grow based on community feedback so fans are encouraged to share their thoughts. ("Almost", but let's hold that thought for a second.) But Microsoft has a little something special for the PC audience.