343 Industries has been very open in recent months about their upcoming Halo Infinite title, including how Master Chief will look and how they've learned from past mistakes. During this interview, it was also revealed that at one time, Halo 4 nearly went to Gearbox. The team's diversity, according to Ross, has led to more diverse thinking, output, and innovations which will all greatly impact the future of the Halo franchise and beyond.
Since "Halo Infinite" was announced, rumors followed that it will be a launch title for the next-generation Xbox console. The Slipspace Engine, which debuted with the reveal of Infinite past year, has been a long time coming according to Ross. Ross touched upon Halo Infinite, of course, but she also delved into deeper details in regards to the series as a whole, and what may have been the cause for some issues the team has had in the past. "It's super hard for a lot of creatives to work in at one time". "Because it is incredibly creative, it's just that we're not doing a good job of showing them what they can do with it".
"So I think we have a more diverse team than in the past, which I think the team actually really appreciates".
Yesterday we covered that Sams, who is an author for Thurott, claimed the rumored Xbox Game Pass for the Switch won't be launched anytime soon, and today we wanted to share some statements that the tech journalist made about 343i's Halo: The Master Chief Collection. This new engine was built with that ambition in mind, to not only give fans newer, better-looking graphics and gameplay but to simultaneously set up 343 with an engine that could take the franchise in exciting new directions going forward.
Mystic Cristiano Ronaldo predicted Champions League hat-trick
Atletico failed to have a shot on target in a Champions League game for the first time since December 2008 v Marseille. The first leg result was near ideal , and he'll be telling his team to go on the counter and give him one goal .