ESPN's streaming service tops 2M subscribers: Disney CEO Bob Iger

Disney Seems Happy With EA Continuing To Develop Star Wars Games Shannon Grixti

Disney Seems Happy With EA Continuing To Develop Star Wars Games Shannon Grixti

With its plans to launch its own over-the-top video streaming service, Disney's preparing to change the way it invites people to journey to the Marvel Cinematic Universe from the comfort of their own homes. Iger explained that to differentiate between R-rated movies and more family-friendly fair the company will "carefully brand" those films.

"The increase in operating loss was due to the investment ramp-up in ESPN+, which was launched in April 2018, a loss from streaming technology services and costs associated with the upcoming launch of Disney+, partially offset by an increase at our worldwide channels and a lower equity loss from our investment in Hulu", the company said. No matter where you now stream Disney movies, you can expect them to only be available on Disney+ beginning with Captain Marvel.

"In terms of making decisions about where content goes", Iger said, "since we are betting on this long-term we obviously need to fill it with intellectual property". He said every part of Disney is working on content for the service-he specifically named Pixar, Marvel, Lucasfilm, and National Geographic. Disney confirmed that the first Marvel movie of the year will not be available on the world's most popular streaming service.

Chiefs say no more basketball for Patrick Mahomes
Added Veach: " We were able to nip that in the bud and we feel good about the plan of no basketball with Pat moving forward". Veach explained Mahomes is too competitive as a person to just play basketball without going too hard.

One of the franchises that Disney will get when its deal to buy the bulk of 20th Century Fox's assets is complete is the Deadpool series.

"During another call with investors in 2017, Iger said, "[Deadpool] clearly has been and will be Marvel-branded.

Overall, Disney revenues were slightly down at US$15.3 billion, hit by a 27% decline in studio entertainment sales, only partially offset by a 7% uptick in media networks revenues and a 5% increase in parks and consumer products.

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